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Racoon Rumble

Racoon Rumble is a 3D tank racing game built in Unity for mobile platforms. Players race across stylized tracks while using powerups and abilities to gain an advantage over opponents. The project focused on responsive vehicle controls, scalable race systems, and performance optimization for mobile devices.

RoleUnity Developer – Full Gameplay Implementation
Timeline9–10 weeks
CategoryGame Systems
UnityC#Mobile Games

Problem

Combat racing games must balance vehicle handling, race logic, and powerup mechanics while maintaining smooth performance on mobile devices. The challenge was building a gameplay framework that supports multiple racers, lap systems, and combat interactions without impacting responsiveness.

Constraints

  • Full gameplay implementation in Unity based on a predefined design concept
  • Vehicle controls needed to remain responsive on touch-based devices
  • Race systems had to support multiple racers and lap tracking
  • Mobile performance needed to remain stable despite physics interactions and effects

Approach

01

Vehicle Control System

Implemented tank-style vehicle movement tuned for arcade-style handling and responsive mobile controls.

02

Race and Lap Tracking Logic

Built race progression systems that track lap completion, player positions, and final race outcomes.

03

Powerup and Combat Mechanics

Implemented powerup systems allowing players to gain temporary advantages during races.

04

Mobile Optimization

Optimized gameplay performance and rendering to maintain smooth frame rates during races.

Implementation Highlights

  • Arcade Vehicle Handling

    Designed tank-style vehicle controls that feel responsive and predictable during high-speed races.

  • Race Progression System

    Implemented lap tracking and position systems that determine race standings and completion.

  • Combat Powerup Mechanics

    Built powerup systems that allow players to influence races through temporary advantages.

  • Mobile Gameplay Optimization

    Optimized vehicle physics and rendering systems to maintain stable gameplay performance on mobile devices.

Screens

Tap an image to open. Pinch to zoom inside the modal.

Results

Combat Racing

Gameplay Mode

Implemented a racing framework combining vehicle handling with powerup-based combat.

Multiple Tanks

Playable Vehicles

Designed support for multiple tank characters with unique visual styles.

Ads + In-App Purchases

Monetization

Integrated monetization systems tied to upgrades and cosmetic items.

Next Steps

Future improvements could include additional tracks, new powerups, and expanded multiplayer features.

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